Update v3.10 Notes
April 11, 2021
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Added the Randomizer Skill/Perk
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Randomizes your Skill/Perks every round while equipped
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Only picks ones you already have
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Unlocked automatically by having at least 5 Skills/Perks
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Added 30+ new music tracks by SkyTheFloof!
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Added new songs for the Spectate Specs
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Added a new song for the last 30 seconds in Intense difficulty
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Songs now play more often during rounds and no longer interrupt each other
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Added 2 new Events!
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Charge Soda Rain
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Low Gravity
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Brought back 2 old Events!
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Zombies
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Piano Rain
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New Item: Supercharge Soda
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Gives you a super-powerful Skill for the entire round
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This is technically the return of EX Skills!
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Always drops during the Charge Soda Rain event
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Has a 1% chance to replace regular Charge Sodas in normal rounds
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Added the "Supercharged!" Badge
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Added the "Spawn Supercharge Soda" Boost
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Boosts are now much cheaper for VIP Server owners
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Choose Map is now free for anyone in a VIP Server
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VIP Server owners can change Intensity for free
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Updated Skills:
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Black Hole Generator creates larger black holes
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Fake Coin LVL 3 is more convincing
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Candy Corn now gives skill points
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Fixed the "yum" SFX for Drumsticks
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Spicy Turkey now doesn't despawn
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Rocket no longer flips out in midair
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Upgraded the look of burning/electrified parts
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R15 players can now use emotes
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Reduced the radius/pressure of certain common bombs to make them less annoying
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Pumpkin Bomb no longer destroys terrain
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Improved camera collision on the borders of the arena
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Recharging Skills should be a little less buggy now, and you should be able to always pick up Charge Sodas while recharging
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If you quit, but have a Skill/Perk that was meant to be equipped next round, it will be equipped when you rejoin
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Added a system to prevent the same Events from happening too close together
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Leveled-up Drumsticks now heal less total health to the user, but more total health to other players
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This is so it doesn't outclass Heal as a self-healing Skill.
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(v3.10.4) Playing with all Randomizer equipment gives you an extra 10% Credits multiplier
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If you have the Second Perk Slot gamepass, filling a slot with a non-Randomizer Perk will void this bonus, even if the other is Randomizer. You can still leave one slot empty, though.
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(v3.10.4) Added the "Randomized!" and "So Random" badges as rewards for playing with fully Randomized loadouts
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There are also icons for when a player is using Randomized equipment on the player board, in spectate, and on the HUD
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(v3.10.4) Heavyweight now makes you MUCH heavier, allowing you to push super-heavy objects & bombs with relative ease
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(v3.10.4) Panic Shield lasts an extra second
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(v3.10.4) Featherfall falls slower (doesn't count with wings)
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(v3.10.4) Redrew some Perk icons
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(v3.10.4) Wind explosions now shrink the size of poison clouds, instead of destroying them instantly
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(v3.10.4) Wind explosions now put out burning parts instead of destroying them
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(v3.10.5) The Classic Mode server has been replaced with Randomizer Mode
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(v3.10.5) VIP server owners now have a "Lock Intensity" option in the Boosts shop, which prevents the Intensity from changing
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(v3.10.5) Pizza Lover perk can now eat Cursed Pizza slices
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(v3.10.5) Drumsticks now stay on the map for 60 seconds instead of 15
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(v3.10.5) Super Magnet can now pull in chunks of the map, has a new visual effect, and should work better in general
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(v3.10.5) Supercharged Self-Destruct now deals 15 damage to the user
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(v3.10.5) Added button prompts to the map voting buttons
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(v3.10.5) Moved the Credit/Gem counters to the top of the screen
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(v3.10.8) Featherfall now gives a very small jump boost as well
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(v3.10.8) Added an intense song for the Meteors event
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(v3.10.9) Added a certain large yellowish bomb
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(v3.10.9) Supercharged Forcefield now gives the Magic Shield effect
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(v3.10.11) Added Spectate Specs to every corner of the arena for easy access
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(v3.10.11) Poison clouds now deal damage faster & look for the player's head instead of their torso.
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Also, Poison Mines spawned during rounds will make smaller clouds on intensities under 4.5.
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(v3.10.11) Black Hole Generators now have a warning bubble before they activate that shows you how large the black hole will be.
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(v3.10.11) Added an intense version of the Pumpkin Bomb that functions like the pre-nerfed version.
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(v3.10.11) Updated the Heal & Blast Force Skill icons to be easier to tell apart from other icons.
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(v3.10.11) Truss now randomizes its color & should move into a more convenient spot when summoned
Previous Updates
Update v3.0.30 Notes
August 16, 2019
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Added 18 new music tracks
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3 new maps!
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"Carnival Paradise" & "Mars Habitat" by Chloroplast
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"Cardboard City" by neongoo51
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New Perk: Expert's Touch
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Allows you to touch bombs that would normally explode on touch with no danger. Examples: Homing Missiles, Air Strikes, Nitro Bombs, Landmines
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New Item: Fire Shield
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Drops during the round. Gives 15 seconds of invulnerability to lava & fire.
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The Fog event now uses the border color dictated by the current map for the fog's color.
Update v3.0.20 Notes
April 17, 2019
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Added a File Select to the title screen.
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Unlocked by playing at least 50 rounds.
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File 1 is your base save data and cannot be deleted, but you can create & delete two new save files.
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File 1's stats also determine the unlocks on the title screen.
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You can see which file you're currently playing on by looking at the folder icon in your Menu.
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Gems are shared between save files.
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Global leaderboards only count your first file's stats.
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Changed how Skill prices work - if you have over 40-50 total Skills, they'll start to get tougher to buy.
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Using healing Skills on other players now gives you bonus points, similarly to offensive Skills.
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Lots of bug fixes, mainly to some unstable super old things. I am so tired.
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Badges now give Gems proportional to their difficulty.
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New Intense music track by HungryVulpion!
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Now, bombs won't sometimes spawn in exactly the same spot at the same time.
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3 new Skills:
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Toxic Strike - a poisonous variant of Airstrike
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Bubble Barrier - summons a stationary bubble that protects against bombs & missiles. Be careful, though- sharp things like caltrops will make it pop!
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Super Bomb Egg - like Bomb, but a bit more wobbly
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Adjustments to existing Skills:
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Decreased Smack's charge time by 2 seconds
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Increased Mini-Nuke's missile speed by 50%
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Increased Blast Force's force by 25%
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